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2-4 players, 30 minutes, 8 years and older |
Authors | Ruben Dijkstra Ruurd Lammers |
Illustrator | Choi Wan Lee |
Published by | Waterfall Games |
Online since | 2016-11-26 |
Developed by | Bart De Cock (be_com4) |
Boardgamegeek | 150580 |
Complexity | 1,63/5 |
Yucata.de owns a license for the online version of this game. A big "thank you" to the copyright owners (publisher and/or author and illustrator) who make it possible to have this game for free online here! |
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If you are reading these rules for the first time, ignore the text along the right hand side. These rules serve as a summary to help you quickly familiarize yourself with the game.
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Spexxx
Score the most points by placing your cubes next to one another on the game board by rolling the dice. You score points by placing three or more of your
own cubes in a row, which is called a Spexxx. The player with the highest score at the end of the game wins!
Game Components
1
5 dice
25 cubes per player
1 rulebook
Setup
Setup board
Place the game board on the table. The playing field is divided into six zones. These zones are divided into squares. Each square on the playing field
represents a combination that you can make with 2 to 5 dice. Each player plays with one cube color.
Number of players and cubes per game in the adult version and children’s version:
Only the adult version is available on Yucata.
Version |
Adults |
Children |
Number of players |
2 |
3 |
4 |
2 |
3 |
4 |
Number of cubes to place |
23 |
18 |
16 |
12 |
12 |
10 |
Game Play
You may roll the dice up to 4 times.
You then place one cube of your own on the game board on a free square that coincides with your dice combination.
If you cannot place on any square at all, you have to discard one cube.
The player who rolls the highest number with one dice starts the game. Play clockwise after that.
Roll all five dice. After each throw you choose which dice to set aside. You may then roll the remaining dice again. You may roll the dice up to 4 times
(you may also stop earlier). Every new throw, you may reroll the previously set aside dice again.
You then place one cube of your own on the game board on a square that coincides with your dice combination. You can decide which dice to use and
which not.
If a square is already occupied by a cube of your own or from an opponent, then you cannot place on that square anymore. You will then have to place a
cube on another square that coincides with your dice combination.
If you cannot place on any square at all, you have to discard one cube. This cube is then no longer in play. After you have placed a cube, or you have
discarded one, your turn is over.
Special throws
4 ina row → gold colored square
5 in a row → silver colored square
5 of a kind → any empty square
4 in a row: You may place your cube on a gold colored square (the diagonal rows in the green and blue
zones). You may only place a cube on a gold colored square if you roll the combination ‘4 in a row’.
5 in a row: You may place your cube on a silver colored square (the diagonal rows in the purple and red zones). You may
only place a cube on a silver colored square if you roll the combination ‘5 in a row’.
5 of a kind: You are free to place your cube on any empty square. If this cube yields points, it is worth the number of points
belonging to the square you have placed it on.
Scoring
You score points when you have three or more cubes in a row of your own color. For each cube in a Spexxx you score points belonging to that square.
You will receive points for each new completed Spexxx.
A cube that is not part of a Spexxx, does not yield any points.
For a cube that you add to an existing Spexxx you will only receive the points for the cube that you add in that turn.
Bonus points
- For a Spexxx of 5 cubes or more you receive 5 additional points.
- For a block of 9 cubes of your own (3 x 3) you receive 25 additional points.
You score points when you have three or more cubes in a row of your own color (horizontally, vertically and diagonally). Three or more cubes of the same
color in a row is called a Spexxx. You immediately add up the points on the score track, which encircles the game board. A Spexxx is allowed to cross over
all borders of the various colored squares. For each cube in a Spexxx you score points belonging to that square. These points are visualised in the legend on the game board.
A cube that is not part of a Spexxx, does not yield any points.
With one cube you can complete two or more Spexxxes at the same time. If so, you will receive points for each new completed Spexxx. Consequently, this
specific cube counts for two or more times.
For a cube that you add to an existing Spexxx you will only receive the points for the cube that you add in that turn.
In the event that you extend your own Spexxx with two cubes by placing only one cube, you will receive points for both new cubes that you have added to the
existing Spexxx. You receive a bonus of five points for creating a Spexxx of minimum five consecutive cubes.
Bonus points
- For a Spexxx of 5 cubes or more you receive 5 additional points. For the 6th, 7th, 8th and 9th cube you add to your own Spexxx, you do not again get the bonus of 5 points. You'll get this bonus again at a Spexxx of 10, 15 and 20 cubes.
- For a block of 9 cubes of your own (3 x 3) you receive 25 additional points. You can score this bonus more than once only after placing a completely new block (3 x 3) that does not overlap another block!
Game End
The game ends once all players have placed (or discarded) all their cubes. The player with the highest score wins the game!
The dice always show the roll for the player on turn. After your turn, you can follow the rolls of the next player as indicated in the game log.
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